Today he turned 53 and he voiced JC3 Rico.
Today he turned 53 and he voiced JC3 Rico.
Today is a very good day to be a jc fan Today one of the best games in the franchise turns 9 years old so I'd like to hear from you what were your favorite moments from this masterpiece of 2015 rather they be in game moments or chaotic fun you created yourself
I replicated it in Just Cause 3, with varying results.
Try this at home!
•Step one: find a railroad.
•Step two: blow up a bridge.
•Step three: find a train going towards the bridge.
•Step four: Hack the missile car while the train is crashing.
○ The missile car will not explode.
Enjoy! If you get stuck in a falling position with no way out, use fast travel. I did all my antics in Val De Mar.
If you have any questions, feel free to ask. I will try and find a solution when I have the time.
You can grapple then ragdoll using Y or the button to wingsuit and you will fall to the ground. Hopefully you are close to a road because you can hijack a car and move around. But this will not fix the fact that you cannot walk around. Dying will fix this. Also, did anyone else experience the GE-64 disappearing from the inventory after the Mountain Bluff Blast?
16 Votes in Poll
The wiki says he has a crucifix, but crucifixes have Jesus on them. I cropped some images to see if I could see it better, but I still can't tell if it's a crucifix or cross. I also looked at the necklace in other games, and I found that it changes in each game.
I could be wrong.
I've been playing Just Cause 3 a lot recently and have completed the story multiple times. This time, I've gotten tired of the story early on, so I've been exploring the map and liberating anything I can find.
Everything is taken over now, after only completing a few story missions.
From here on out, how does this game make any sense? When Di Ravello sends tanks and helicopters to take you out during the story, where is he getting these from? I took over every base and every airport.
It would have been funny if the story changed if you complete everything first. But I'm not complaining too much because this game is already perfect. It's one of the most enjoyable games I've ever played, and the DLC is just as enjoyable as the main game. I just wrote this post because I think it's hilarious how Di Ravello is still a threat despite having no resources available. XD
How tf do people manage to do this
It is a spin on the jump off the cliff meme. I just realized the volume slider is there. Next time that won't happen
Even in 2024 just cause 3 still looks good
26 Votes in Poll
Today marks Today as the 8th anniversary of just cause 3 the day we were given one of the best jc games by far (minus jc2 as it's still and always will be one of the best) so let us go back to the day this masterpiece was released and not forget what we were given
If you think about it, Albeto Pero is essentially Medici’s garden town. The amount of green, huge gardens in that city make up so much for the fact that compared to other towns Albeto Pero is kinda ugly in concept.
Making these from boredom and a more punishing but fair gameplay.'
Universal Changes
Enemy spawntimes change depending on your distance from a military installation (i.e. shorter when near a military base and longer when far, same goes for outposts and police stations)
Enemies are faster and more accurate at higher levels
Depending on Heat Level, you can get Heat if spotted by enemies even after you're cleared (only applies if you're in a province with < 50% liberation and if you had Level 3 or higher, any Heat level if North of the Wall)
You will get Heat if you are wingsuiting/parachuting (since it's illegal)
Enemy spawns massively decrease in Liberated provinces (but not regions)
Rebel aid has a chance to appear if you are close to a Liberated Base, Outpost, or Town (or the Capital or any of the Coves)
Insula Fonte
Heat Level 1:
Spawns DRM Grunts. Searches are 30 seconds and are in areas roughly the size of a village.
Heat Level 2:
Spawns become more frequent. DRM Grunts spawn in jeeps instead of trucks.
Elites have a 5% chance to spawn.
Trucks can also be replaced by trucks with gun mounts.
Heat Level 3:
Elites become more common from 5% to 20%.
Jeeps and trucks are fully phased out in favor of armored cars.
Heat Level 4:
Elites fully replace Grunts.
Elites can use two handed and common special weapons.
Heat Level 5:
Medici Military Heavy Gunners have a 10% chance to spawn.
Light Tanks spawn.
An URGA Fura has a chance to spawn, carrying 10 Elites or Grunts
Insula Dracon
Heat Level 1:
Jeeps and armored cars are 80/20.
Female soldiers are common.
Heat Level 2:
Armored cars are more common, now being 40/60 with jeeps.
Female soldiers are less common, though they have rare weapons.
Heat Level 3:
Light Tanks can spawn.
URGA Furas sometimes spawn with 8 Medici Military Elites.
Elites can now spawn, but do not replace normal soldiers.
Heat Level 4:
CS Comets can spawn.
Elites are much more common.
Armored cars replace normal vehicles.
Heat Level 5:
Heavy Tanks fully replace Light ones.
Bavarium Tanks have a 1% chance to spawn.
A CS Baldtjur has a 15% chance to spawn with 6 Elites.
Insula Striate (South of Wall)
Heat Level 1:
Armored cars with Grunts can spawn, but jeeps are more common.
Elites can spawn.
Heat Level 2:
Light Tanks can appear.
Jeeps are fully replaced by armored cars.
Heat Level 3:
Heavy Tanks have a 5% chance to spawn.
Urga Postolkas spawn.
Heat Level 4:
Postolkas are partially replaced by Navajos.
Heavy Tanks have a 50% chance to spawn.
Furas and Baldtjurs begin spawning.
Heat Level 5:
Furas and Baldtjurs are more common.
Heavy Tanks fully replace Light Tanks.
Navajos fully replace Postolkas.
Urga Hroms can sometimes spawn.
Bavarium Tanks have a 2% chance to spawn.
Insula Striate (North of Wall)
Heat Level 1:
Armored cars with Grunts spawn.
Elites have a 40% chance to spawn.
Heat Level 2:
Heavy Tanks spawn.
Elites are fully replacing of Grunts.
CS Navajos appear.
Furas and Baldtjurs are more common.
Heat Level 3:
Bavarium Tanks have a 5% chance to spawn.
Furas and Baldtjurs carry 6 Black Hand soldiers.
Tanks spawn more frequently.
Heat Level 4:
Bavarium Tanks have a 25% chance to spawn.
URGA Hroms appear.
Military Elites are replaced by Heavy Gunners, Shotgunners, and Black Hand soldiers.
Heat Level 5:
Urga Mstitels appear, but do not fully replace Hroms
Black Hand Titans can appear.
Bavarium Tanks fully replace Heavy Tanks.
Bombers and Fighters have a 1% chance to appear.
Ptakojesters can spawn and drop 10 Black Hand Paratroopers.