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*Parked at a few bases.
 
*Parked at a few bases.
 
**2 at [[Prospero Torretas]]. Several of the below pictures are taken at one of these spots.
 
**2 at [[Prospero Torretas]]. Several of the below pictures are taken at one of these spots.
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**Tumbla de Esposia
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Revision as of 00:01, 11 May 2019

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Armadillo Crane Truck
Armadillo Crane Truck (left front corner and the unlock point)
At one of its default parking spots.
Vehicle in Just Cause 4
Type Mobile crane.
Weapons None
Rarity Rare
List of owners Civilians
Army of Chaos
Top speed (km/h) ~100
Top speed (mph) ~60


The Armadillo Crane Truck is a vehicle in Just Cause 4.

See Crane for other similar machines.

Description

It is a big 14-wheeled crane truck. Its number of wheels and the general proportions indicate inspirations from real cranes, like the Liebherr LTM1400-7.1. The driving cabin however is high off the ground in a way that more resembles some medium size quarry trucks.

Modern similar size real cranes can steer with all wheels. On this truck only the first 8 wheels can steer. There is insufficient space inside the rear wheel wells to allow the 6 rear wheels to turn.

It's painted yellow and has light blue lines.

Oddly, the outriggers (stabilizing legs) and some kind of small radiators, or air intakes, are always over the side of the vehicle. The crane has its own separate internal combustion engine and its exhaust pipe is also over the side of the vehicle.

Unusually for a vehicle, it has 3 different sets of rear lights. This sort of thing is done on some trucks where the lights might at times be obstructed by the machinery parts of the truck. Examples include snow plows and cement mixers.

Performance

The vehicle is very slow and takes a lot to reach its maximum speed. The turning radius is also very large, owing to the size of the vehicle.

The crane is functional

As the crane, it can easily lift heavy vehicles. The camera is set on a higher level and to the right of the crane to observe the environment and the potential objects to pick up. The telescopic arm can be extended and the magnet can be raised or lowered. A reference is used on the ground to determine the center of the magnet. The reference indicator is red when there's nothing to hold and green when there is something to hold.

Lifting tanks is advised against, because the game physics can freak out. This can result in the tank spinning out of control and being destroyed. It is also impossible to lift other crane trucks, because the both crane booms freak out.

Rico controls the crane from the driving cabin. This is realistically achievable on modern cranes that normally have a remote control for the crane.

If Rico exits the crane white it's holding something, the crane drops it soon.

The vehicle model does have hydraulic outriggers (stabilizing legs), but these are not functional.

When the boom is all the way up, the magnet can't be lowered all the way down. The cable is about 10 meters to short.

Locations

Trivia

  • The one used in mission cut-scenes is not a normal vehicle model, or is programmed weirdly. This is revealed by the fact that the crane boom can't actually function on that version. That fact is revealed by the boom always being at the same angle and the rear of the "crane turret" clipping through the back of the truck to allow the boom to seemingly raise.

Gallery (driving configuration)


Gallery (crane operation)


Gallery (in missions)