This is a list of artillery in the Just Cause game series.
Description[]
For the purposes of this list, artillery refers to all large cannons and otherwise gun-type weapons that are too big to be carried by hand. Actual artillery weapons generally have a high damage output, high explosive radius, long range and poor accuracy at maximum range. However, not all weapons in this list are actual artillery. All large guns are included, even if they don't have the above traits. Rocket-artillery, like large multiple rocket launchers, are also included. For further clarification see the Wikipedia article.
For other types of weapons, see the main category for weapons.
Just Cause[]
Just Cause has two vehicles that have mounted rocket artillery:
- Ballard Sentry STRL - 14 - 8-wheeled armored personnel carrier.
- Harland DTWV-2 Rocket battery - 4-wheeled armored car.
Just Cause 2[]
Just Cause 2 has flak cannons - two different usable anti-aircraft and assault cannons that share the name, and a much larger variant at Wajah Ramah Fortress.
Just Cause 3[]
Just Cause 3 has several artillery systems:
- Capstone FH155 - Anti-aircraft gun.
- EMP cannons at Corda Dracon: Centcom. This is a larger automated weapon system where several turrets automatically fire at the player. In JC3 this weapon is also classified as one of the FOW weapons.
- The large missile launchers at Falco Maxime: Centcom can be seen as a type of rocket-artillery. This is another one of the FOW weapons.
- The Urga Stupka-210 as a mortar is a type of artillery piece, but it's so small that in size and function it's similar to a Grenade Launcher.
Just Cause 4[]
Just Cause 4 has several artillery systems. Some of them do not have known names.
The stationary artillery weapons (much like vehicle names) are all named very literally, possibly so players can instantly recognize what they are, rather than having to check themselves. This is a matter of some controversy, as a notable percentage of players and fans of the series would prefer realistic weapon (and vehicle) names.
It seems that Gabriela Morales can personally call in artillery strikes from artillery towers on Army of Chaos encampments. (According to the "incoming Black Hand transmission" on the map on the Just Cause 4 website.) One mission revealed through the base communications (that Rico can hear) that some of a bases artillery can be reprogrammed to blow up the base itself. This was prevented in the mission.
- Longbow Cannon Truck - Large 6x6 truck with a huge, powerful cannon that the player can control from the driver's seat. The gun is so big that it can't be anything except field artillery. (Anti-tank guns are never that large.)
- Trains with gun turrets. See Trains and railroads in Solís. The trains are known to have 2 different types of turrets.
- There are also three types of relatively small mounted turret weapons:
- AA Gun - A two-barreled gun on a 4-legged platform, simply called "AA gun" in the Supply Drop menu. This is similar to the anti-aircraft cannons from JC2 and JC3, but the caliber is much bigger.
- Railgun - A large railgun literally called "Railgun Artillery" in the supply drop menu. The weapon needs to charge up before firing and the "barrel" has lightning around it while charging. Light is also distorted around the barrel while aiming. This is basically an infinite ammunition, slightly more powerful RG-PBA 9 Railgun, except it can't be moved.
- Mortar - One such 4-legged weapon in the supply drop. The mortar actually fires projectiles in the trajectory of usual artillery.
- Wind Cannon - A large device that creates a constant stream of wind to protect bases from Tornadoes. This thing isn't really a "cannon" as such since by function it might as well be a jet engine.
- Defense Cannons - Some bases have large and very long-barrel and large-caliber artillery. The barrel seems to be about 8 meters long. They are usually primary objectives in region strikes.
- Rocket Artillery (JC4) (actual name unknown) - Some races in the Dare Devils of Destruction DLC have these automated weapons.
- Ballistic missile (actual name unknown) - A huge ballistic missile on the Agency submarines that makes an enormous explosion which deals very high damage output. It is likely a form of rocket artillery.
- Turret (JC4) - Very generically named weapons, but these have several different weapons on them and are actually one of the most powerful NPC weapons.