Bolo finds this pleasing, but she would like more. |
| eDEN Spark | |
|---|---|
![]() Closeup in the Bavarium Sea Heist trailer. | |
| Weapon in Just Cause 3 | |
| Type | "Exotic" (lightning gun) |
| Usage | Two handed |
| Maximum ammunition in the weapon | Infinite (recharges after use) |
| To unlock | Complete The Heist Begins |
| List of owners | eDEN Corporation Black Hand (before The Heist Begins) The Rebellion (really only Rico via rebel drop) |
The eDEN Spark is a weapon in Just Cause 3. It is added in the Bavarium Sea Heist DLC.
Description[]
The eDEN Spark emits a laser that directs a beam of lightning from the sky towards the target. It is one of two handheld weapons in the game with infinite ammunition, and the only one that does damage.
The Rebel drop description states: "The culmination of the late eDEN Corporation's research. This devastating device can harness the power of lightning. However, it cannot be used indoors."
Tom Sheldon explains during the mission The Setup that it was created at the Stingray and calls it "a crazy science weapon".
The weapon can be upgraded with Gear Mods earned from the "Sea Battle: Boat Invaders" challenge found in the southern Stingray Area.
Appearance[]
It's a futuristic sci-fi weapon held with both hands, like an assault rifle. The stock and rear handle look like those of some rifle, but the front of the weapon has a pointy antenna. As with the rest of eDEN Corporation technology, it is in a combination of blue and white paint, with some black parts. It has a nonfunctional optical sight attached, as well as some rangefinder-like device that always reads "242".
This antenna/"barrel" part of the weapon looks similar to one of the models of the real life "DroneDefender", an anti-drone beam weapon made by the Battelle company.
Performance[]
The weapon functions similarly to the Dionysus PLDS-H in that it shoots a laser beam at the target, which then calls down the destructive force - in this case, lightning. The laser stuns and ragdolls NPCs in the sparking radius and pulls them and other objects towards the center. The lightning itself is far deadlier and comes in the form of a continuous beam.
The weapon deals very high damage in a large explosive radius; footsoldiers are killed virtually instantly, even Titans, and vehicles don't fare much better, with even armored ones such as the CS Odjur exploding in under a second. The weapon is also very effective at clearing out Chaos objects at speed, although a small number of these are stubbornly resistant (see Trivia).
It has a range of approximately 350 meters (see Gallery), plenty in most situations. The laser seems perfectly accurate, but the lightning (and the preliminary stun) will only hit the target if there is nothing directly above it (meaning it cannot be used indoors). Barring this, its only signficant drawbacks are its "short" maximum duration and "slow" recharge, but even these are remedied by easily obtainable Gear Mods.
With infinite ammunition, pinpoint accuracy, a generous splash radius and tremendous sustained damage output, the weapon is unmatched in its sheer destructive versatility, to the extent that one may even find that it makes every other weapon obsolete in most situations. One may also feel that when fully upgraded, it lowers the game's difficulty excessively, although Just Cause 3 is not known for being especially difficult.
Locations[]
- At the "main lab" of the Stingray research base during the mission The Heist Begins.
- Unlocked for rebel drop after completing the mission The Heist Begins.
Trivia[]
- The way the weapon functions makes it seem like an ion cannon.
- The Command & Conquer series' Global Defense Initiative is in possession of an orbital ion cannon that bears a striking resemblance to the eDEN Spark's functions, though the Ion Cannon itself is a satellite-based platform, while eDEN Spark directly channels lightning.
- Like the Bavarium Wingsuit, the weapon's effectiveness against a few targets are inexplicably drastically reduced:
- SAMs and Water Towers take a (relatively) long time to destroy despite both blowing up with a single "standard explosion".
- SATCOM Dishes, despite their high health pool, seem to take disproportionately long to destroy.
- Bridges are very hard to destroy entirely with this weapon.
- Statues appear completely immune.
- It is possible to harm Rico if you fire the weapon close enough and hold the trigger while spinning on yourself. This won't kill you: as soon as the beam hits Rico, he will instantly ragdoll and cease the fire, while taking a moderate amount of damage from the split-second that he was hit.
- A rare glitch will make the cylindrical beam of lightning fail to render, leaving only the lightning effects. Pictures are below.
- When Rico holsters the weapon, he will put it on his back normally, but it will then turn 180 degrees downward. This makes the eDEN Spark the only gun that Rico puts on his back upside-down. Originally Rico was supposed to carry all weapons that way.
- The DA 9.3 Lightning Gun is this weapon's successor.
- This is the first handheld weapon in the Just Cause Game Series with infinite ammunition. There are some exceptions, but those are mission exclusive.
- The DK Pistol easter egg weapon has infinite ammunition, but deals no damage. Since it is part of the base game and thus released before the eDEN Spark, it would technically be the first.
- Unlike real life, the lightning will not carry in water, and will only affect the area of the beam.
- In reality, water is a very poor conductor on its own, though conduction is easily facilitated by dissolved minerals that can be found in any body of water.
- This weapon is similar to The Little General in that there is only one spawn point, though it is available through rebel drop, whereas The Little General is not.
Gallery[]
Video[]
Weapons in Just Cause 3 | |
|---|---|
| Pistols and revolvers | |
| Assault Rifles | |
| Submachine Guns | |
| Shotguns | |
| Sniper rifles | |
| Explosives | |
| Rocket and grenade launchers | |
| FOWs | |
| Other | |



















