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This article has been evaluated to be at quality level 5.
This article may seem complete to the untrained eye, but the gaps in information are still large enough for this elite team of Panauan Ninjas to hide inside of.
Quality Level: Quality Level 5 (click here to learn more)

EDEN Station: The Angel
EDEN Station the Angel
Settlement in Medici
Type Vacation resort
Region Insula Lacrima
Province Nebio Nord
Coordinates N 40 52.150
E 5 36.970
Missions that take place here None


eDEN Station: The Angel is a vacation resort in Just Cause 3. It only appears in the Mech Land Assault DLC.

Description[]

In-game map description: "The eDEN Station "The Angel" used to regroup residential and recreation quarters for all eDEN employees, regardless of the station they were assigned to. Uncharacteristically for companies at the time, the eDEN Corporation took pride in providing the best living and working conditions for its staff and their families. When watching the overgrown playground, one can only imagine the mini-golf, the boules, and the small children playing with plush drones, while the soothing AI assistant nicknamed "Eden" provided any help and support for your daily life."

Nothing remains of the described playground. The parking lot has some old barrels and two car Wrecks. There are 6 buildings. Two of the larger buildings and one smaller one are enterable and have a total of 10 rooms. All stairs are missing, so the only way to enter the upper floors is by Grappler. One set of steel stairs is lying on the parking lot, but it's hard to imagine how it got there and where the others could have gone to. Some rooms have furniture, like couches, bunk beds, potted plants and more, but strangely, some rooms have large piles of garbage and rocks.

Two Suppression drones guard this place from Black Hand and the likes of Rico, although unlike many other former eDEN bases, this place has no Black Hand presence, due to it having no purpose for them.

There's a section of fence between the nearest road and the station, which makes sense to keep the small children away from the road, but the short fence can easily be walked past. Another defensive feature is a small guard cabin at the road entrance.

Nearby points of interest[]

  • There is a set of ancient ruins near a crossroad where the road turns here. The ruins have stairs that lead into a big cave.
  • There's a small building with no doors, or windows in the forest between the road and the station. A power line leads here, but its purpose is unknown. See Thread:29294 for a discussion about its discovery and possible purpose.

Completion[]

Trivia[]

  • The only civilian in Lacrima spawns here, but only when the entire region has been liberated. He's inside one of the buildings, sitting on a chair and looking at a whiteboard.
  • There are playground ruins at Insula Striate, so their absence here must be a developer oversight.

Gallery[]



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