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Grenades | |
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As seen in JC1, being held in Rico's hand. | |
Weapon in Just Cause | |
Type | Grenade |
Usage | Is thrown single handedly |
Maximum ammunition carried | 8 |
List of owners | Agency Guerrillas Montano Cartel Rioja Cartel San Esperito Military Black Hand Rico Rodriguez |
Fragmentation Grenade | |
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Weapon in Just Cause 2 | |
Type | Grenade |
Usage | Is thrown single handedly |
Maximum ammunition carried | Up to 20 |
To unlock | Complete Casino Bust |
Cost | $ 25000 |
List of owners | The Agency Roaches Reapers Ular Boys Panau Military Construction workers Gambler's Den Gambling Group Mile High Club guards Japanese Military Rico Rodriguez Karl Blaine |
Grenades | |
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Weapon in Just Cause 3 | |
Type | Grenade |
Usage | Is thrown single handedly |
Maximum ammunition carried | Up to 6 |
List of owners | Black Hand Medici Military The Rebellion Rico Rodriguez |
Grenades (called Fragmentation Grenade in JC2) are a hand-held weapon in the Just Cause game series.
Performance (JC)[]
The grenade in Just Cause has a relatively small to medium blast radius with medium damage concentrated in the center of the explosion. This amount of damage can't kill Rico whilst at full health but will decrease health by about 2/3. Damage to enemies is inflicted quite extremely and can kill 6-8 enemies with a well thrown grenade, however the enemy will usually try to run away from it. It destroys vehicles with 4 to 7 blasts, depending on the armor. Roadblocks during Liberations need 3.
Locations (JC)[]
- Often carried by the San Esperito Military and Montano Cartel. The Guerrillas and the Rioja Cartel can also be seen using these, albeit rarely.
- Can be refilled at safehouses throughout San Esperito.
- Is provided at the beginning of Liberations, at the boxes where the mission is started.
Performance (JC2)[]
It causes moderate explosive damage. When fully upgraded, it is a force to be reckoned with. It's probably the most important weapon to upgrade, as they are always carried. At level 6 the maximum capacity is 20 grenades, but one grenade can take out a SAM launcher, fuel silo, generator or Radio Mast. They can take down Pandak "Baby" Panay Statues and Mobile Radars in two hits. They're also good in firefights to blow up cars and killing the soldiers in or around them. They can also be "cooked" to prevent the enemy getting away from the radius. This helps at high heat levels when Elites are chasing you. The grenade unrealistically emits a beeping noise which increases in speed and pitch before detonation, which can make grenade cooking a simple task. Compared to the Triggered Explosive, it is more suited for anti-personnel purposes, but both can be used as the other if you are low on one type.
Level | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Maximum carried | 10 | 12 | 14 | 16 | 18 | 20 |
Damage radius (in meters) | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 |
Locations (JC2)[]
- It's the first weapon unlocked from the Black Market. Unlocked after the completion of the mission "Casino Bust" and cost's $25,000.
- Soldiers often carry them. Oddly, they don't drop any upon dying, however.
- Elite soldiers have them every time. This includes Colonels and their bodyguards. This also includes faction elites. Sometimes, although rarely, they tend to use these more often than their other weapons.
- Most Military bases in Panau have boxes of them. There are very few exceptions.
- Gunung Hutan Merah has four boxes of grenades, allowing you to obtain the maximum of 20 grenades in one location.
- A few Strongholds.
- At Kampung Nelayan-Nelayan. There's also Triggered Explosives there.
Performance (JC3)[]
While they can be modified through Gear Mods, the base grenade explodes after about five seconds of being thrown, dealing decent damage, enough to kill most enemies or destroy an unarmored vehicle. The player starts with a maximum of 3 grenades but Gear Mods can bring the max up to 6.
Locations (JC3)[]
- Can be restocked at weapon lockers.
- Dead Black Hand or Medici Military sometimes drop these.
Performance (JC4)[]
There's 2 versions. The more common normal type has a relatively small explosion range of probably 5 meters. It's hard to tell what the actual range is because there's no health bar in JC4.
The other is a flash bang version, only used by Black Hand snipers and Army of Chaos snipers, albeit the latter much more rarely.
Locations (JC4)[]
Grenades are only used by NPCs, primarily the Black Hand and Army of Chaos. They occasionally throw them in combat. When they do, it's indicated on screen with a red grenade-shaped icon.
Rico does not have access to conventional thrown grenades, but can still use other forms of explosives. For example, the SW9 Assault Rifle has an under-barrel grenade launcher, and the CC10 Shotgun has a stun grenade.
Some weaponized vehicles in the Dare Devils of Destruction DLCs also have mounted grenade launchers. See also Vehicle mounted weapons.
Trivia[]
- Just Cause 4 is the first game in the series to not have grenades as their own entity. Instead, Rico must have the SW9 Assault Rifle or some weapon with grenades as a secondary fire to "have" grenades.
Weapons in Just Cause | |
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Pistols and revolvers | |
Submachine guns | |
Larger rifles | |
Shotguns | |
Rocket and grenade launchers | |
Explosives | Grenades · Timed Explosive · Triggered Explosive |
Other |
Weapons in Just Cause 2 | |
---|---|
One-Handed | |
Two-Handed | |
Explosives | |
Downloadable content | |
Other |
Weapons in Just Cause 3 | |
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Pistols and revolvers | |
Assault Rifles | |
Submachine Guns | |
Shotguns | |
Sniper rifles | |
Explosives | |
Rocket and grenade launchers | |
FOWs | |
Other |
Weapons in Just Cause 4 | |
---|---|
Assault rifles | |
Shotguns | |
Sniper rifles | |
Explosive weapons | |
"Experimental" | |
Machine guns | |
Other | |
Special | |
DLC |