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Harland series armored vehicles
Harland DTWV-2 Scout
A Harland DTWV-2 Scout at the Guerrilla 26 Campo Gloria safehouse.
Vehicle in Just Cause
Type Military armored vehicles
Weapons Depends on the type, see below
Rarity Depends on the type, see below.
List of owners San Esperito Military
Black Hand
Montano Cartel (before Villa Celeste is liberated)
Rioja Cartel (after liberation of Villa Celeste)

The Harland series armoured vehicles are military vehicles in Just Cause (1).

Like the Ballard series armored vehicles, there are 3 vehicles in this series (gun turret; multiple rocket launcher and anti-aircraft). The vehicles are so similar that it's simpler and better to keep them in a single article.

The 3 vehiclesEdit


The lower parts of the vehicles are identical. The engine is at the front. It looks as if it might be able to contain 2 people, but that's unknown.


It handles like a slow rally car. In fact, with a little practice you can use it for some of the races, but don't expect to be able to set a new best time, if you set the time with a sports car.

The rear end tends to slip out of control in sharp turns, so be careful at high speed.

If you encounter one in battle, the best advice is to stay away from them and try to steal one as fast as possible. They can kill Rico pretty fast, if he's on foot. They can also kill Rico by running him over.


Harland DTWV-2 Scout:

Harland DTWV-2 Rocket battery:

Harland DTWV-2 AA gun:

Survivability / armorEdit

All 3 vehicles have identical armor. They're somewhat bullet proofish (only protected from SMG, pistol and shotguns).

It can take 1 direct hit from a rocket launcher, or the explosive main weapon of a similar armed vehicle, before the second one makes it catch fire and explode.

At a certain level of damage, its mud guards / fenders and a part of its rear wall will fall off.

Harland DTWV-2 ScoutEdit

This version has the tank like turret.

Armed with a Tank gun, it's effective against all targets. A skilled operator can even shoot down helicopters, presuming that helicopter doesn't kill you first.


San Esperito Military versionEdit

Black Hand versionEdit

Guerrilla versionEdit

Owner Color Locations
San Esperito Military Gray
  • Appears during a high level of Heat and tries to kill Rico.
  • Appears during some "liberation" sidemissions that take place at military bases. Also at cities.
  • Don Ernesto military base.
  • Maria Dolorosa military camp.
  • Appears in some Guerrilla sidemissions as a "government tank" that needs to be destroyed "so that the people will know that freedom is imminent", according to the PDA mission info.
Guerrillas Brown
  • Appears at Guerrilla safehouses after obtaining the rank of "Coronel" in their "army". It's the last guerrilla land vehicle to be unlocked.
Montano Cartel / Rioja Cartel Brown
Black Hand Black

Harland DTWV-2 Rocket batteryEdit

This is the version that has a multiple rocket-launcher turret.

The rocket-launcher has 5 visible rockets, but as all other vehicle weapons, it has infinity ammunition. The rocket-launcher can not be used against flying machines and it doesn't have much range.


San Esperito Military versionEdit

Black Hand versionEdit

Unmarked versionEdit

Owner Color Location
San Esperito Military Brown
Guerrillas Green
  • Appears during some missions.
Black Hand Black

Harland DTWV-2 AA gunEdit

This is the version that has the double barreled anti-aircraft heavy machine-gun turret.

This weapon is effective against all helicopters, just like the Harland DTWV-2 Scout's gun, but it has a greater angle of vertical fire. The weapon is ineffective against ground vehicles.


San Esperito Military versionEdit

Black Hand versionEdit


Owner Color Locations
San Esperito Military Brown
  • Can appear being driven by an enemy soldier in the unmarked military base featured in the mission Sink the Buccaneer. This is rare, but it's more likely to spawn if you are actually playing the mission.
Black Hand Black


  • On all three of the vehicles, the wheels aren't actually attached to the underside, but rather the vehicle itself is floating above the tires. See picture above. This isn't a glitch, most games of that era had vehicles that were made to look about that accurate.
  • All three of the Harlands may spin around, or even flip over if you rotate their turrets too fast. This is a well known glitch. There's no fix, but players are advised to only turn the turret while the vehicle is stationary. Switch the weapon to hull MG to lock the turret while driving.
  • The muzzle flash effect on the AA Gun variant is in between the two gun barrels rather than at the ends of them. This is probably not intentional and therefore a glitch. See above picture.
  • The successor to the DTWV-2 Scout is the GV-104 Razorback, but there is no successor to the other two variants.
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