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Lantuina
Lantuina
Part of the town in a gameplay video.
Settlement in Medici
Type Town
Region Insula Fonte
Province Lavanda
Coordinates N 40 41.925
E 5 42.255
Missions that take place here Turncoat
At least 3 random encounters


Lantuina is a town in Just Cause 3.

Description[]

A small town, composed of mainly white buildings with red and orange stone tile roofs. It has its own Police Station (now a D.R.M. fort), and there is a large, brown medieval-looking building.

The Police Station, unlike in any other town, has three fenced off squares next to the jail cells. In one of the squares there is a pile of dead civilians, the next one has people talking and the third one is empty.

The in-game map description says "Lantuina is nestled within an intersection of roads that form a triangle around the town, with most of its residential plots spidering out along its outer fringes. This is mainly because this town was born of a trade boom, providing respite for weary traders and travelers making their way along the route with their goods. It wasn't until this trade hub was well established that people started settling here in earnest".

Missions[]

  • The mission Turncoat starts here.
  • There is also a Di Ravello tape located here.
  • Around three random encounters happen here:
    • "Out of gas".
    • "Stuck gate".
    • "Buggy delivery". This occurs near the house west of this settlement.

Location[]

D.R.M

A D.R.M. captain who has to be killed to Liberate this town.

Surrounded by fields in the center of Lavanda, immediately north of Porto Le Gratia. Sancte Lucas is located right next to Lantuina.

Completion[]

Video[]

At around 9:20

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