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Naval mines are a type of Unusable weapons in the Just Cause game series.
In JC4 they are also known as water mines in some places.
Common description[]
They're big round buoyant bombs that are used to create anti-ship minefields.
Naval mines may be either magnetically activated by passing ships, or they may have several large triggers on them that are activated by ships that unintentionally ram them. Real naval mines all rely on blind luck and large numbers. Minefields usually consisted of tens of thousands of mines that were at least 100 meters apart from each other. Despite having large gaps between them, they were an immense menace to ships, because it was impossible to locate them individually and a single mine could sink a large ship.
In modern times naval mines are obsolete, because modern navies use accurate sonar to locate them individually and destroy them using minehunters. Previously only minesweepers could be used.
See more about real naval mines at Wikipedia.
Just Cause[]
The San Esperito Navy uses very large naval mines around their destroyer during the mission Sink the Buccaneer. Like most real naval mines, these mines are anchored to the seabed. Swimming too close to them will instantly kill Rico in an explosion. Bigger boats, like the Pequod - Harpoon PC 350 can survive multiple explosions.
There's a rare custom Black Hand version that drops red barrels as a type of naval mines.
Just Cause 2[]
The Panau Military has set up a small minefield to protect Kem Sungai Floodgates. The minefield is destroyed during the mission River Runs Red.
These mines are each large enough to be able to demolish one set of floodgates. Strangely though, these mines are all floating and painted red, making them useless, because they can be easily spotted and destroyed from a safe distance.
Just Cause 3[]
The Medici Military have set up many minefields around Medici. Most military ports have a minefield around them and some minefields only appear in missions.
Naval mines are now relatively small, but they're bright red, making them very easy to avoid. They're also quite weak, because it takes two to three of them to destroy a civilian speedboat, like the Pescespada SS.
Locations during free roam:
Locations during missions:
- One of the Random Encounters spawns a large minefield and the player has to clear a path through it by firing a Mounted Gun from a small boat.
- The mission Connect the Dots features two or three big minefields around Insula Dracon.
- One of the boat Races just south of Citate Di Ravello passes over minefields.
Just Cause 4[]
The Supply drop has "water mines" available. They are unlocked after securing the region of Cresta.
They float on the surface and are secured to the bottom of the sea by cables. NPC ships and boats are oblivious to them and randomly drive into them.
The shape is always the same: Barrels with rounded ends and many triggers all over.
Most of the mines are dark gray with red ends. The ones in the mission Operation Thunderbarge are bright red and more visible. Agency ones in the Danger Rising DLC have black ends and the middle areas have red and white stripes as part of Agency faction colors and symbols.
At Puerto Málaga[]
Puerto Málaga has a minefield of at least 27 mines.
At Prospero Astillero[]
The Prospero Astillero shipyard/naval base has several small minefields at some of the many rivers and other strategic spots.
Mission Astillero Blackout[]
The mission Astillero Blackout (set at Prospero Astillero) features some additional ones that aren't there normally.
Mission Operation Thunderbarge[]
The mission Operation Thunderbarge has entirely bright red mines. It is likely that these are identical to the others, but just painted differently because the mission takes place at night.
In the mission Garland King's New Star[]
The mission Garland King's New Star has a minefield just right from where the Fishing Boat is moored, so watch out where you place the boosters on the boat. Running over even one of these mines will instantly destroy the ship and cause the mission to fail.
Danger Rising DLC[]
- The A5 Coyote Assault Chopper can drop these mines. The helicopters HUD calls them "naval mines".
- There are large minefields, possibly consisting of tens of mines around some of the submarines.
- One such minefield is near USS Watchdog.
Trivia[]
- See also: Land mines.
- In reality, naval mines are typically deployed as area denial for enemy vessels, and as such it is poor choice or defending allied ones.
- As a small glitch (console unknown), when they are shot at, sometimes there is no explosion or splash effect when the mine explodes.
Gallery[]
Weapons in Just Cause | |
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Pistols and revolvers | |
Submachine guns | |
Larger rifles | |
Shotguns | |
Rocket and grenade launchers | |
Explosives | |
Other |
Weapons in Just Cause 2 | |
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One-Handed | |
Two-Handed | |
Explosives | |
Downloadable content | |
Other |
Weapons in Just Cause 3 | |
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Pistols and revolvers | |
Assault Rifles | |
Submachine Guns | |
Shotguns | |
Sniper rifles | |
Explosives | |
Rocket and grenade launchers | |
FOWs | |
Other |
Weapons in Just Cause 4 | |
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Assault rifles | |
Shotguns | |
Sniper rifles | |
Explosive weapons | |
"Experimental" | |
Machine guns | |
Other | |
Special | |
DLC |