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Nuclear missiles are weapons in the Just Cause game series.
There is a gallery at the bottom of the page that can be used for reference with the headings if necessary.
Common description[]
Main article (at Wikipedia): nuclear missile article at Wikipedia.
Most would know that nuclear weapons are a type of "weapon of mass destruction". They are extremely powerful bombs that can level entire cities in a single blast. A "nuclear missile" refers to a large missile that is used as a delivery method for such bomb(s) (now usually warheads rather than World War II-style bombs).
Just Cause[]
They're all inside missile silos at first.
Love is in the Air[]
There are 3 missile silos at a supposed medical center. That facility is really a weapons development laboratory, where Salvador Mendoza "cooks up" his weapons of mass destruction. Tom Sheldon believes that these 3 missiles are big enough to reach the east coast of the United States and orders them to be destroyed during the mission Love is in the Air.
Sink the Buccaneer[]
Tom Sheldon believes that there are 3 nuclear missiles on Salvador Mendoza's unnamed destroyer, but really there are clearly 12 torpedoes. This mission is quite controversial regarding this. Read more at Sink the Buccaneer.
Taking Out The Garbage[]
There are 4 missile silos in a rotating system on the president's island (Isla Dominio). The rotating missile silo system is never shown working, but its details can be inspected after the mission Taking Out The Garbage.
Those missiles are deployed during the last mission, but are soon intercepted by Rico Rodriguez and shot down with the air-to-air missiles using an Agency (Rage-Johnston F6 Comet).
These missiles fly in a close formation at relatively low altitude, fast enough for a contemporary fighter plane to keep pace. It was said that at some point the missiles would activate a much faster SCRAM-mode and get away, if not intercepted. Except for the fighter being able to catch up, this is actually consistent with [hypersonic missiles]. Similar to for example the 3M22 Zircon missile, which actually does have a SCRamjet engine. This makes these missiles well ahead of their time, as real hypersonic missiles were still barely on a drawing board at the time.
Missiles spawned using modding[]
The missiles can be spawned using modding (see the gallery below). They are about 12 meters long and are programmed as a plane. More specifically, their data seems identical to the Rage-Johnston F6 Comet. They can actually be flown by the player and have been measured to fly at 360 km/h. Entering reveals the name as "Unnamed plane". Text on the side of the missile states "With love from San Esperito launch centre". Additionally there are separate "1", "3", "42" and "6942" painted on the missile, along with the military symbol.
Just Cause 2[]
There are 4 nuclear missiles inside Pandak Panay's U1 nuclear submarine. They're all launched at the end of the last Agency mission "A Just Cause". Each heads for a different nation (China, Japan, Russia and the United States of America). Rico disables the Chinese, Japanese, and Russian missiles, then changes the guidance system of the American missile to set it off its original trajectory and sent that one straight into a large Panauan oil field.
These missiles fly in a close formation at relatively low altitude, slow enough that it's likely that a jet fighter could probably catch up. Realistically, they are too small to have enough fuel to fly as far as stated, so Panau must have developed some kind of a new far more efficient rocket fuel at the Gunung Gila Pangkat rocket fuel research facility.
Just Cause 3[]
The mission Missile Cowboy features a large ballistic missile with a Bavarium bomb of sorts. Rico ultimately redirects this missile, causing it to destroy Cima Leon: Centcom's tower. Since Bavarium, in some instances, seems to be a parody of nuclear fission technology, this missile can also be considered a nuclear missile, though with an unusually small yield. At the very least the missile is similar enough in concept to be relevant to this article.
The Cima Leon bases are where the Medici Military used to develop and test their own intercontinental ballistic missiles.
Falco Maxime: Centcom's FOW fires what the game refers to as "Bavarium Nukes", which are destructive enough to easily kill Rico and destroy vehicles in one or two hits, but their yield remains extremely weak.
See the Bavarium article for full info about the technology.
Just Cause 4[]
Just Cause 4 is the only game in the series to not explicitly feature nuclear missiles. However the game does have similarly large (but not nuclear) missiles available in free-roam gameplay for the first time.
The Agency submarines in the Danger Rising expansion contain two kinds of large ballistic missiles. They make the largest explosions so far seen outside of missions. However, they are not nuclear as their destructive capabilities are far too weak for a nuclear weapon. There is also a large bomb as an easter egg on an island near Quya. It is speculated by many players to be a lost nuclear bomb (and called that by many YouTubers featuring it in their videos), but the explosion it produces is actually much smaller than the above missiles, and even they are not even close to a nuclear weapon.
Trivia[]
- Most of the weapons included in this list would realistically be considered "tactical" nuclear weapons, rather than the much more powerful "usual" ones that are meant for eliminating cities.
- Just Cause 2 is the only game to show the animation of a nuclear explosion.
- See also: Largest explosions.
Gallery[]
Gallery (JC1)[]
Gallery (JC2)[]
Gallery (JC3)[]