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RG-PBA 9 Railgun
Railgun
Weapon in Just Cause 4
Type Railgun
Usage Two handed
Maximum ammunition carried 16
Maximum ammunition in the weapon 4
To unlock Secure the Kunka region
List of owners Black Hand
Army of Chaos (never seen in use)
The Agency (custom version)


The RG-PBA 9 Railgun is a weapon in Just Cause 4. For the mounted version, see Railgun Artillery.

Appearance[]

The railgun is a white and gray rifle-like weapon that shoots an unknown type of ammunition (presumably an electrically charged metal projectile or a jet of plasma) at a high speed. Upon firing, the brilliant blue projectile leaves a glowing blue streak.

The charges are stored in the yellow cylinder-like thing on the bottom of the weapon, for Rico recycles that when reloading.

Performance[]

In early screenshots, the railgun was speculated to be powered by Bavarium due to the bluish tint when charging. In the final game, there is no evidence to support that it has anything to do with Bavarium.

When charging up, the railgun's "muzzle" charges with blue streaks of electricity that grow brighter and brighter until it is charged to the maximum. It can be charged for different damage output. The railgun fires what is assumed to be a beam of plasma or an electrically charged projectile of some sort as it appears to be shooting out a zigzag, bolt of brilliant blue energy that can be considered electricity. Upon impact to targets, the projectile/beam/jet makes a miniature electric-like explosion of bluish tendrils of possibly electricity and bright blue sparks.

It is powerful enough that it can destroy about 85% of the types of objects and targets in the game in one fully charged hit such as a Bloodhound Siege Heli, Reptile AAV or Cavalry Armored Truck. It can almost destroy a Warchief Assault Tank in one hit as one of its fully charged shots is estimated to deal the damage output of about three quarters of the "health" of the said tank. One fully charged shot deals about double the damage of a tank's cannon round or a helicopter's missile, which is a little less damage than a basic blue lightning strike, but still more damage than a weak white lightning strike.

Activating Alternate Fire will deploy a Guard Drone.

Users/Locations[]

Unlike the other two experimental weapons, this weapon does have a set location to find ammunition for this weapon.

Trivia[]

  • This is one of several unique weapon types in the Just Cause game series.
    • Here it is unique in the sense that no weapons of this type appear in other games of the series.
    • It is also unique in the sense that this is the first proper "insta-kill" weapon owned by an enemy footsoldier. If an enemy Titan charges the beam to red (maximum charge) and it hits Rico while he's on foot, Rico instantly dies, regardless of damage taken.
      • On hardcore difficulty in Just Cause 2, the weapons used against you in that difficulty have significantly increased damage, but still none can kill Rico in one round.
      • However, many stationary turrets and artillery guns throughout the game series can still kill Rico with one hit. For example, the Bavarium "nuke" in Falco Maxime (JC3) can easily one shot kill just about anything in the game.
    • While this is not the first weapon in the Just Cause game series to have varying damage output due to Black Market upgrades in Just Cause 2, this is the first weapon with varying damage output that does not require upgrades.
  • The Railgun Artillery is its mounted counterpart.
  • Real experimental railguns can accelerate a projectile to mach 6, but they do not leave a visible trail of light and are the size of a Wind Cannon.
  • This fictional weapon is possibly a plasma railgun because of the blue electric-like ammunition and its zigzag streak it trails when fired. The electric-like streak and the electric-like projectiles can be speculated as plasma.
  • This is the one of three experimental weapons in the game.
  • At quick glance, this weapon could be confused for the DA 9.3 Lightning Gun.
  • In terms of damage output in Just Cause 4, this weapon deals the second highest amount, right under the lastly striking blue lightning bolt triggered by the secondary fire of the DA 9.3 Lightning Gun, as the latter can destroy anything in one shot and leaves nothing remaining. However, by primary fire, it still deals the most damage.
  • Besides the aforementioned lightning gun, the only other experimental weapon in Solís is the PWC V4.2 Wind Gun, if the Stormalong EM Zero from Danger Rising is not counted.
  • As a carried weapon that can deal out a large amount of damage, it can be considered in a minor fashion the successor to the M488 (except the Railgun still does a lot less damage and damage radius as it cannot one-shot-kill everything) or a single-shot version of the eDEN Spark (but the Railgun also has less damage than the eDEN Spark) from Just Cause 3.
  • This is the only experimental weapon in Just Cause 4 that does not use a bar representation for ammunition, instead using charged shots.
  • The game's internal files reveal Miller's railgun is actually a separate weapon called "railgun miller", while the normal railgun is called "wpn 80 railgun."
    • To note, 80 is simply a number for the weapon. For example, the next weapon, is "wpn 81 experimental" - the DA 9.3 Lightning Gun and the first is - "wpn 00 assault rifle" - the SW2 Rodelero Rifle.
    • Coincidentally, 16 and 4 are factors of 80. 16 is the extra ammunition carried by Rico while 4 is the charge in the gun.
  • It's not known what the letters in the name stand for (if anything), though RG likely stands for Rail Gun. Speculated names include:
    • Rail Gun-Powerful Beam Area 9 Railgun
    • Rail Gun-Powered Blast Area 9 Railgun
    • Rail Gun-Portable Beam Aim 9 Railgun

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