This article has been evaluated to be at quality level 5. This article may seem complete to the untrained eye, but the gaps in information are still large enough for this elite team of Panauan Ninjas to hide inside of. |
Submachine Gun | |
---|---|
As seen in the Black Market. | |
Weapon in Just Cause 2 | |
Type | Submachine gun |
Usage | Single handed |
Maximum ammunition carried | Up to 240 |
Maximum ammunition in the weapon | Up to 40 |
To unlock | 255000 Chaos points |
Cost | $ 35000 |
List of owners | Long list. See in the locations section. |
The Submachine Gun is a weapon in Just Cause 2. See SMG - disambiguation for any other SMGs in the Just Cause game series.
Appearance[]
It is a stockless SMG that appears to be largely based on the FAMAE SAF or the H&K MP5.
At a quick glance, it also resembles the Nova 9 from JC1.
Performance[]
The weapon has an extremely high rate of fire and can empty 180 rounds in less than 10 seconds. In fact, its fire rate is second only to the Minigun. Therefore, it is advisable to upgrade this weapon all the way to the 6th star, which will give it more ammunition, an even higher rate of fire, and increased magazine size. The SMG is a widely available weapon. It has the ability to be dual-wielded and used on motorcycles and ATVs. It's drawbacks are poor accuracy and low damage. However, ammunition is plentiful, as lots of grunts carry these. Ammunition can also be obtained at many Military bases in Panau.
Level | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Magazine capacity | 30 | 32 | 34 | 36 | 38 | 40 |
Maximum ammunition (not including bullets in the magazine) | 180 | 192 | 204 | 216 | 228 | 240 |
Minimum number of shots to kill a grunt | 6 | 5 | 5 | 4 | 4 | 3 |
Minimum number of shots to kill an elite | 14 | 13 | 11 | 10 | 8 | 7 |
It is rather a shame that the ability to upgrade this weapon comes so late in the Black Market unlock sequence, as its combined ammo capacity, availability of ammo, firepower and accuracy easily make it the best one-handed weapon available. If firing against soldiers at medium to long in very short bursts, it maintains a surprisingly good accuracy while also preventing you from wasting shots. You only need to go full auto against structures and vehicles.
Note: although you can dual wield this weapon, both will share the same ammunition pool (which does not increase its maximum by using two) so you'll burn through your ammo twice as fast. And honestly, one of these when upgraded is quite devastating enough so you're far better off picking a different weapon for the other hand to have better conservation of ammo.
Dual wielding level 6 versions of this gun means instant death to most grunts and elites.
It is likely this weapon is something like the standard secondary weapon to most of the Panau Military, given every "road AI" elite carries one of these as a side arm, and every pair of soldiers in a Wilforce jeep or MV type vehicle also has the passenger on the side attacking Rico and the factions with it. This can also be seen when soldiers get into a civilian vehicle and continue to pursue Rico in heat, where the passenger on the side continues to attack Rico with a Submachine Gun. That and Demolition Officers and Panau Secret Servicemen using this weapon often seems to further along this theory.
Locations[]
- This weapon is equipped to approximately a quarter of all Panauan grunts.
- Provided for a lot of faction missions.
- In boxes at most military bases in Panau.
- This weapon is among the last of the Black Market items to be unlocked and costs $35,000, in conjunction with the Machine Gun, which is very odd, considering how available this weapon is from other sources.
- At the Reapers HQ.
- At the broken cargo ship. During the mission The White Tiger two of them spawn there but after the mission only one spawns there. This is a good place to replenish your ammo (if you want to) since this place gives you no heat other than during the mission.
Users:
- Panau Military.
- Grunts: Very common - Gameplay and missions
- Elites: Somewhat rare - Some military bases, Welcome to Panau, The White Tiger, and some missions
- Demolition Officers: Missions only - Casino Bust, Fender Bender, Pirate Broadcast, The Red or the Blue One?, Slippin' and Sliding and Chemical Compound
- Panau Secret Service: Missions only - Political Debate, One Deadly Sin, and used by the soldiers except for the pilot in the black UH-10 Chippewa in Into the Den
- "Road AI" : all elites and some grunts that can enter vehicles have this weapon equipped as a sidearm.
- Ninjas: Used as their standard weapon.
- Construction workers (Siphoning Gas, Head of State, Save the Forest).
- A businessman's workers in the mission Shakedown.
- "Special" Mile High Club guards (not barmen with shotguns).
- Tom Gunawan (Panau Secret Service character model).
- Councilman Panut in the mission One Deadly Sin. (Panau Secret Service character model).
- At least 2 members of the Gambler's Den Gambling Group wield this weapon.
- Chinese, Russian, and Japanese bodyguards to Zhang Sun, Alexander Mirkov and Masayo Washio, respectively. Zhang Sun uses one himself.
- All rebel factions.
- The Japanese Military has three weapon crates of this on Hantu Island. Some of them could be armed with this weapon.
Trivia[]
- This is the successor to the Nova 9 from Just Cause (1).
- Despite being listed as a one handed weapon for Rico, allies and opponents hold it with two hands, except for when they fire while on a vehicle. Realistically this weapon would be very difficult to aim single handedly, as the recoil while firing it single handedly would be significant.
Videos[]
Just Cause 2 - Fully upgraded SMG (range demo):
Just Cause 2 - Fully upgraded SMG (power demo):
Weapons in Just Cause 2 | |
---|---|
One-Handed | |
Two-Handed | |
Explosives | |
Downloadable content | |
Other |