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The Agency
Agency decal, JC1

JC2 Agency symbol on the map

JC4 Agency symbol (yellow)
Top: Logo in JC1 and in one cut-scene in JC3.
Middle: Logo in JC2.
Bottom: Logo in JC4. JC4 also has a black and white version of the logo.
Faction in Just Cause game series
Goal, or purpose Do the bidding of the US government
Ideology (JC1 and JC2) Protect the free world by overthrowing dangerous dictatorships and installing US-friendly heads of state.
(JC3 and JC4) Control advanced technology and rare resources that interest the US government.
Leader Unknown
Starting base, or HQ Agency HQ
Source of money US government


The Agency is an organization in the Just Cause game series.

Special relevance[]

The protagonist Rico Rodriguez works for them in Just Cause and Just Cause 2.

The organization also appears in Just Cause 3 and eventually becomes an enemy faction in Just Cause 4.

Description[]

The Agency is a U.S. government intelligence organization tasked with carrying out various operations involving the enemies and allies of the United States, including dictators, such as Medici's Sebastiano Di Ravello, and various rebel groups, such as the Ejértico Revolucionario de Liberación in San Esperito.

The Agency provides each of its agents with a PDA, later renamed to CommLink in JC3.

It was speculated to be a parody of the C.I.A., who are alleged to carry out real operations against the enemies (and sometimes allies) of the United States, most notably in regions such as The Caribbean and South America. However, according to promotional information for Just Cause 3, The Agency is actually "a covert arm of the CIA – simply called The Agency". Assuming this is canon, it must have been created between 1947 and 1955, as the CIA was founded in 1947, and The Agency's first known actions were running Black Ops during the Vietnam War, which started in 1955.


In San Esperito, the Agency provides its agents with infinite heavy drops and extractions (carried out by a fleet of large helicopters), 5 safehouses and sets of weapons. Tom Sheldon was the "case officer" and planner of missions. Maria Kane and Rico Rodriguez are lower ranking agents.

In Panau, the Agency again sends Rico as the main agent, with Maria, Marshall and 1 pilot in supporting roles. Strangely, the Agency now forces its agents to buy all their own weapons and vehicles. Even Tom Sheldon takes the role of a helicopter pilot.

They are back again in Medici, where initially their only job seems to be to maintain good relations with General Sebastiano Di Ravello. Later they begin to also support The Rebellion. Di Ravello tapes reveal that the Agency was very useful in the dictator's takeover some decades ago, but in exchange for their assistance, the Agency coerced him at times with threats in regards to the likes of Bavarium that he eventually lamented.

In the Sky Fortress DLC and Mech Land Assault DLC, Tom Sheldon mentions that The Agency keeps secret repository archives of information about a defunct scientific research firm called the eDEN Corporation which The Agency had been in business with during the 1980s and 1990s. Sheldon relies on these archives multiple times to assist Rico in mapping the eDEN Airship and uncovering more about the mysterious activities on the islands of Insula Lacrima.

At the conclusion of the Bavarium Sea Heist DLC, it is revealed that The Agency is now in possession of a large cache of portable Bavarium shielding technology developed by the late eDEN Corporation. Sheldon was apparently under orders by his superiors to seize that technology at all costs and prevent it from falling into "incapable" hands. Whatever The Agency plans on doing with this technology is unknown.

At the end of the storyline in Just Cause 4, it's revealed that The Agency had close ties to Oscar Espinosa, the previous head of state. Tom speculated that losing the storm core cost the Agency "trillions".

The Danger Rising expansion adds a fleet of giant submarines and a few submarine tender ships that the Agency sends to Solís. The submarines are equipped with a number of 3D printers, indicating that they produce some of their equipment on the spot. The submarines have large crews of agents and pilots. In addition to that, it is revealed that the Agency has at least 1 satellite. The final mission of the expansion ends with a big hint at a possible Just Cause 5. See the mission article for details.

Other Agency operations that have been mentioned in missions are:

  • In JC1, according to mission info for "Black is black, I want my intel back", "Ten Agency operatives are MIA in San Esperito. They have left their "black box" digital recording devices behind. The Agency wants the intel back." These agents went missing before the events of the game. Strangely these "digital recording devices" are actual aircraft "black boxes", which would be quite inconvenient for secret agents to carry around.
  • In JC1, according to mission info for "Red Eyes", "The Agency has dropped ten units of infrared surveillance equipment over San Esperito City." It's unknown who these were meant for and they were dropped before the events of the game. Strangely the info refers to a "San Esperito City", where as every other source and in-game info calls it Esperito City.
  • In JC2, according to Maria Kane, Tom Sheldon was "personally involved" in a covert operation that set up Papa Panay's regime.
  • According to missions from downloadable content for Just Cause 3, the Agency had ties to the eDEN Corporation several decades ago.
  • In JC3 it's revealed in the mission Thunderbarge: Ion Coil Delivery, that Tom once crashed a car into a tree at Patagonia, but it is unknown if this was during any operation.
  • As referenced in JC3 and JC4, a mission took place in Guatemala before the events of JC1. Rico, Maria and Dimah were there and their forward operations base was the USS Codetalker. Dimah found herself in some trouble during this mission and Rico saved her. It was also during this time that Maria and Rico were in a personal relationship, which ended before the events of Just Cause.

Missions[]

Vehicles[]

The main Agency vehicle, seen in JC1 and JC2, is a large white RV, the Pocumtuck Nomad. It can only be controlled in JC2.

Some Agency vehicles can be obtained from the heavy drop and Black Market, but are unmarked. The Agency also provides several other vehicles during missions.

Vehicles (JC1)[]

Available through heavy drop:

Others:

The Agency pilot flying the Jackson JC - 2 Alamo is invincible, observed if the vehicle is hijacked. Similarly immortal NPCs are the guys at Race triggers and Tom and Maria at mission triggers.

Vehicles (JC2)[]

Available at all time:

Others:

Vehicles (JC3)[]

Vehicles (JC4)[]

  • Dropzone Chopper.
    • Tom Sheldon crashes one shortly before the mission Agency Distress Beacon. This helicopter, nicknamed "Annabelle", has a unique paint job. It was initially assumed to be an Agency vehicle until Danger Rising, which feature completely different markings. As Tom was "placed on administrative leave" and no longer works for them, it is likely his personal vehicle, considered Agency property by proxy.

The following are all from the Danger Rising expansion, unless specified otherwise.

These two are not included in the Danger Rising expansion and can only be obtained through purchasing the separate DLC Black Market vehicle packs:

Weapons[]

This list includes weapons unique to the Agency. These are from the JC4 Danger Rising expansion.

Known members[]

JC4 Danger Rising[]

  • Emerson Miller - The agent who leads the task force that is sent to Solís.
  • Unknown number of field agents and soldiers aboard the Agency submarines.
    • Grunts/Weak agents - They are foot soldiers- or possibly weaker agents- of the Agency, who seemingly don't possess grappling hooks, or at least don't use them. They can be identified with their khaki uniform and black beret. They are usually equipped with Niagara 9mm Bullpup, Sequoia 370 Mag-Slug, but there are some snipers with Yellowstone Auto Sniper. They don't seem to wear any body armor, so they can be killed rather easily but are capable of rolling and dodging like Black Hand Ghosts. According to a loading screen, these are apparently just U.S. military service members.
    • Agents - they are agents just like Rico once was. They are equipped with a grappler, but they only have the functionality of Rico's Just Cause 2 version. These soldiers are not only agile, but they are also tougher than grunts. Once again they don't wear protective equipment or gear, but are unrealistically tough. With all these traits, they are some of the toughest standard enemies.
  • Unnamed submarine captains - They each have speech lines when Rico destroys some items around the submarines.
  • "Ranking agents" - These are veteran agents that are stronger in combat. Also, they are important targets in order to destabilize Agency operations in Solís. They have durability comparable to a Black Hand titan, despite wearing only light body armor. They can be distinguished by their tan suit, white shirt, and moderately armored black bulletproof vest under the suit. Also their location can be seen through AR lens. They usually fight like agents using the grappler, but one of them wears a Black Hand Titan suit and another operates an A5 Coyote Assault Chopper. Each of them can have a unique discussion with Rico, if the player is close enough to them. Some of them are former rivals and friends of Rico, while others don't even know him.
    • 2 unnamed "ranking agents" aboard the USS Conquest.
    • Julia Blomquist - One of the "ranking agents" aboard the USS Conquest. She wears the armored suit of a Black Hand titan.
    • 2 unnamed "ranking agents" aboard the USS Codetalker.
    • 1 unnamed "ranking agent" aboard the USS Westward.
    • Yang - One of the "ranking agents" aboard the USS Westward.
    • Kowalski - One of the "ranking agents" aboard the USS Visionary. This man was Rico's friend and Rico was sorry to have to kill him.
    • Russo - One of the "ranking agents" aboard the USS Visionary.

Known contacts and allies[]

In San Esperito:

In Panau:

In Medici:

  • Sebastiano Di Ravello - Tom Sheldon figuratively describes him as "The Agency's best friend". Their presumed purpose was to obtain exclusive access to Di Ravello's Bavarium tech, but he would not necessarily be their literal number one ally.
  • eDEN Corporation - The Agency was a business partner of theirs "more than 20 years ago" before they went bankrupt and the Agency pulled all its funding.
  • The Rebellion - On the sixth mission Conflicting Interests, Sheldon informs Rico with the scanner he can convince The Agency to "...give more help to the rebels." In the mission Friends Like These... Tom sells them some communications equipment in exchange for future favors.

In Solís:

Known operations[]


Known targets[]


Usual soldiers do not belong on this list, as they were killed in battle, instead of assassinated.

JC1:

JC2:

JC4:

JC:M:

  • Unknown.

Trivia[]

  • Having appeared in all four games and having been around since the days of the C.I.A. being formed, The Agency is quite likely the oldest faction in the Just Cause Game Series, having a creation date of anywhere between 1947 and 1955.
    • That being said, the Black Hand were aware of the events of the previous three games and although did not appear in Just Cause 2, they were aware of Rico's toppling of Pandak "Baby" Panay and three other unnamed dictators. Real PMCs however, did not exist until 1965.
  • The Unnamed island at X:20400; Y:31100 and Unnamed outpost at X:8300; Y:28370 in Just Cause 2 could belong to the Agency, but this is unknown if true or highly unlikely otherwise.
    • The unnamed island contains three sets of 3 weapon boxes (two sets near the beach, one near the temple), each consisting of a Pistol, Submachine Gun, and Fragmentation Grenade. There is also a Rocket Launcher in the temple at the top of the settlement. There are also 2 MTA Powerrun 77s at a dock. All this suggests that this place could've been some kind of stockpile island for the Agency, but no hard evidence of this place belonging to the Agency is ever found in-game.
    • The same thing can be said about the unnamed outpost, where a Makoto MZ 260X and Rowlinson K22 are found. Both are vehicles that can be found in the Black Market, this outpost being the only place where you can find the 260X. While it is possible this place might've been some kind of Agency outpost in the past, there is again no hard evidence that this place belonged to the Agency.
  • The Agency operatives in Danger Rising seem to be glitched, as they have a grenade throw animation but are never able to throw any. See also: Cut game content from Just Cause 4.
  • Of the 7 American submarines in Danger Rising, the USS Westward is the only sub which Rico can't launch the ballistic missiles from because its launch bay is submerged underwater. That submarine is also the least damaged one, because the only significant damage to it is the loss of the large communications mast.
  • The Agency is unique in the sense that it is the only faction in the Just Cause Game Series that eventually becomes an enemy faction from an initially friendly faction. Most other factions have a consistent allegiance, remaining fully neutral, allied or hostile.
  • Some players used to believe that the Agency had budget cuts between the events of JC1 and JC2. In JC1, the Agency had a number of pilots, operating a feet of helicopters for the heavy drop and extractions; Tom was a full time planner and "case officer" and had an assistant (Maria). In JC2, Tom was downgraded to a helicopter pilot (the only Agency helicopter by the way) and the Agency forced Rico to pay for all dropped supplies. This theory was later contradicted in JC4, where it was revealed that USS Codetalker, a many billion USD vehicle had existed since some time before the events of JC1, thus confirming that the Agency had possibly always had such a high budget that a few cargo helicopters wouldn't make a difference to them.

Gallery (logo design)[]


Gallery (JC1)[]


Gallery (JC2)[]


Gallery (JC3)[]


Gallery (JC4)[]

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