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Wind Turbine
Wind Turbine
As seen in Just Cause 2.
Sabotage Destructible Object in Just Cause game series
Total amount JC1: Tens
JC2: 50
JC3: 30 (45 if you have Mech Land Assault DLC)
JC4: Unknown
Armament needed JC2: Small arms fire
JC3: "Many bombs"
Value in Chaos points JC2: 500
JC3 and JC4: None
Value in money JC2: 2500
JC3 and JC4: None
Approximate safe distance during destruction Any, just don't let the blades fall on you


Wind Turbines are a type of electrical power generators in the Just Cause game series.

Purpose[]

Main article (at Wikipedia): Wind turbine.

Wind Turbines are basically miniature electrical power plants. Wind pushes the large propeller blades, making the propeller spin. The propeller is connected to a large generator, built into the top of the tower. The top of the tower is able to rotate, to face the direction of the wind.

Not to be confused with windmills, which are used to process agricultural products.

San Esperito[]

They produce less than a half of the electricity of San Esperito. Mostly being made by the San Pedro power plant. As revealed in some Rioja Cartel missions, the Montano Cartel uses some electric cars, which are sometimes charged by these. The electric cars are actually completely usual gang cars.

Panau[]

They might produce about a half of Panau's electricity. The rest being made by the Awan Cendawan nuclear power plant and Loji Bahan Bakar Fossil oil thermal power station.

Medici[]

The Wind turbines in Medici are most reliable source of power for Medicians, as both Vis Electra and Alte Potentia are military only. This is confirmed by the description of Burgoletto, which states that the town can rely on a steady source of power for the turbines. The turbines are marked with a yellow stripe suggesting they could be owed by the government.

Solís[]

The turbines are owned by Espetrol, the same fuel company that owns the gas stations.

Description[]

Parts of a wind turbine

Parts of a real wind turbine.

All turbines in the series are more or less about the same size. Real ones of this size produce about 1 to 1.5 MW (Megawatts) of electricity. More info at wikipedia.

San Esperito[]

They have a yellow base and a grey tower. The Just Cause (1) versions appear both in the sea and on dry land. Always in small groups. Stay away from them when you're using an aircraft - your vehicle will explode, if it's hit by a blade. They're at least 50 meters tall.

Panau[]

They are about 55 meters tall (confirmed by BASE jumping). You can often find a Transformer next to them. They are always found in groups 3-6, sometimes little more separated from each other. They are among the few sabotage destructible objects that make noise while in action.

It is possible to Grapple to the spinning blades, although it is not easy.

Medici[]

They're white with a yellow circle near the bottom.

On Insula Lacrima, there are run down and overgrown wind turbines previously owned by the eDEN Corporation. There is also one lying on the ground, partially blocking a road. They have light blue markings on the generator. These can only be seen through the Mech Land Assault DLC.

Solís[]

They seem to be almost identical to the JC3 ones. The only notable difference is the addition of yellow stripes and lines on the rotor wings.

Destructibility[]

San Esperito[]

They can't normally be destroyed, but there is one Rioja mission, where Rico has to destroy a government wind turbine, for providing power to the Montano Cartel. Note that the missions, provided at different locations, are different, so you can't just start doing Rioja missions anywhere and expect to see one.

Panau[]

If you destroy them, the rotor wings will fall off, but the tower and turbine will stay up. Each will give 500 Chaos points and $2500 when destroyed. Explosives works best for this type of object, but small arms fire will also damage them and destroy them. Note that it may also be hard to get up on the turbines effectively, so shooting may be optimal if destroying a lot of turbines in a row.

See also: Category: Sabotage destructible objects.

Medici[]

The turbines no longer provide Chaos points and will respawn after the game gets restarted. This is said to take "many bombs", but apparently none of the wiki editors have bothered to find out more precisely. The turbine is programmed to have a lot of health, so they can withstand multiple hits from heavy explosive weapons. Shooting at the rotor wings, or hub will deal damage to it. Shooting at the tower won't inflict any damage. When destroyed, the rotors fall off and the generator in the middle explodes in a spray of sparks. The tower will appear damaged, but is actually indestructible.

Solís[]

Like the ones in Medici, turbines in Solís don't provide chaos points and will respawn after the game is restarted. In JC4, wind turbines are more realistically destructible as a single hit from any explosive weapon designed for use against armored targets will destroy it. However, the target area is still the same (rotor wings, nacelle and hub). Shooting at the tower will deal no damage to the turbine as a whole. When destroyed, the same thing happens to the turbines in Solís as they do to turbines in Medici (rotor falls off, nacelle blows up).

Locations[]

San Esperito[]

There are tens of them, all over the nation. They can be seen both in the sea and on dry land. See the map in the gallery below for their locations.

Panau[]

There are 50 of them. In general, they are mostly found at coastal locations, but can occasionally be seen inland.

One area of the Just Cause 2 Demo (near Pekan Selamat) that does not have turbines has got them in the full game version.

Medici[]

There are many around Medici.

Solís[]

There are lots around Solís, especially the southern parts.

Trivia[]

  • Double grappling cars, NPCs and other objects to the spinning wind turbine blades can be very entertaining. Grappling the racers to the wind turbines at Bandar Selekeh race track can be especially entertaining. This however can be quite difficult. This can become significantly easier with the assistance of modifying the game. (You can use mods like Bolopatch, or any related grappling hook mod.)
  • At Pulau Berendam on very rare instances, one of the five there will be standing still.
  • According to the map description of Burgoletto in Just Cause 3, wind turbines were installed there against the locals' wishes, but now they enjoy them.
  • In Just Cause 3, while the wind turbines are yellow, the destroyed parts have a red stripe, implying they may have been intended to be a chaos object as some point during development.

Gallery (JC)[]


Gallery (JC2)[]


Gallery (JC3)[]


Gallery (JC4)[]

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